War Plan Pacific Demo released
Finally got the demo tested and uploaded. It’s available at Shrapnel Games…
http://www.shrapnelgames.com/Demos/DD_WPP.html
Now comes the fun part, getting feedback!
Release is always an emotional rollercoaster. You're so glad to be done, feeling good about actually finishing something, but your gut is churning, worried about some hidden bug you missed over all those months of testing, or about a review from a reviewer who "doesn't get it." Some people get so worked up about it, they can’t think straight. I once worked at a startup company that almost went belly-up because the President couldn’t bring himself to give the green light on our first product. “What if it gets a bad review?” he said.
It was actually a really good product, and he eventually did find the courage to release it. It didn’t really get any better in the six months he hesitated, the company just burned through more VC funding (and lost a few employees). I understand his worry, maybe another two months would turn up that killer bug, or give the team time to polish a few things a little more. And you don’t want to release too early, but there comes a time. There comes a time when you hit the point of diminishing returns. WPP is there.
I think:)
http://www.shrapnelgames.com/Demos/DD_WPP.html
Now comes the fun part, getting feedback!
Release is always an emotional rollercoaster. You're so glad to be done, feeling good about actually finishing something, but your gut is churning, worried about some hidden bug you missed over all those months of testing, or about a review from a reviewer who "doesn't get it." Some people get so worked up about it, they can’t think straight. I once worked at a startup company that almost went belly-up because the President couldn’t bring himself to give the green light on our first product. “What if it gets a bad review?” he said.
It was actually a really good product, and he eventually did find the courage to release it. It didn’t really get any better in the six months he hesitated, the company just burned through more VC funding (and lost a few employees). I understand his worry, maybe another two months would turn up that killer bug, or give the team time to polish a few things a little more. And you don’t want to release too early, but there comes a time. There comes a time when you hit the point of diminishing returns. WPP is there.
I think:)

